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Wonky Train Sim
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Devlog
New level and lots of changes
March 18, 2024
by
Camb0
1
There's a lot of new things in this update. I've made a new level, called Beachside. It's a coastal map with a new resource to transport - pineapples. I will make them deteriorate over time, therefore...
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I'm working on a new map
February 18, 2024
by
Camb0
1
I'm currently in the process of making a new map. It will be beach themed, with a new ore type and multiple ways to make money. There's lots to put into this map, so the next update might take a bit l...
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More detailed map
February 09, 2024
by
Camb0
- New tree models - Added supports to loader model - Added a windmill - Added river to the map - Added more detail to scenery - Fixed bug where the game would not let you play the second mission. - Ot...
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Ragdolls, save/load system, fonts and a skybox
February 03, 2024
by
Camb0
1
This is a pretty big update, with a fresh new font, a save/load system, a skybox and animals with ragdoll physics. I've added a font called "Supply Center" to make it feel more in line with the art st...
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Tasks, cheats, smoke and horns
January 26, 2024
by
Camb0
Update 0.3 - Finished gravel texture around tracks - Adjusted the physics to make it a bit more forgiving - Added smoke to the engine - Added cheat system - Added rail cam - a railside camera that fol...
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Main menu, sound effects and more
January 09, 2024
by
Camb0
0.2 Updates - I've added a main menu, with an options menu, a play button and load button (not working yet). The options menu is just a prototype at the moment. There will be sliders for sound FX, amb...
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Wonky Train Sim First Prototype
December 22, 2023
by
Camb0
I came up with a silly idea: Make a game where you control a train, but it's constantly losing it's load. It's physics based, so derailments can happen if you go too fast. I've given the cargo some we...
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